|
|
POV-Ray 3.5 for Windows Beta 9, Intel Pentium 3, 600 MHz, Windows 98
See p.b-t.b !
#include "colors.inc"
camera
{
orthographic
up y * 60
right x * 80
location z * -100
look_at 0
}
difference
{
plane
{
-z 0
pigment{color White}
finish{ambient 1}
}
text
{
ttf "signetro" "POV" 0.001 0
scale 35
translate <-35, -10, -0.0001>
pigment{color Red}
finish{ambient 1}
}
}
This creates a text engraved into a plane. (Please note that a plane is
a solid object.) "Signet Roundhand" is a handwriting-like font, so the
letters are big and overlap each other.
But the left part of the letter "P" is cut of. It seems to be a
bounding problem. And where the letters overlap, there are many "noisy
pixels". They were not patterned when I used the perspective camera
instead of the orthographic one.
It occures with the VC++ compile, too.
Felix Wiemann
Post a reply to this message
|
|